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Old 10-23-2014, 07:38 PM   #3
rotomotorz
Think ye can take me?
 
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Join Date: Dec 2013
Location: Probably in the US
Posts: 2,524
Lets have another good match Kin, it'll be fun! Thanks Kamen!
Spoiler: show

Isometric-Level 4 Genderless Porygon2
Bio: As most Porygon are, Isometric(Iso for short) was made by humans. Who or where they made him, not even Iso knows. Their goal was to study a Porygon's ability to change its type nearly flawlessly, albeit for a limited time. Day in and day out, multiple programmers and scientists alike worked on Porygon, inspecting what it was about him that allowed such useful changes. One day, however, one lone programmer took Iso for himself, bringing him into his own basement. This man wasn't just out to research Iso, he wanted to improve upon his conversion abilities. Using the research from the lab he worked in, he took apart Iso's programming, remaking his entire conversion attack so that it was more useful and more varied. He had almost successfully finished his upgraded Conversion and was ironing out the bugs when hr was discovered to have taken Iso. He was arrested, and Iso was taken back to the lab, which was destroyed a few days later due to limited funding and Iso was left to roam the world, where he ended up in Roto's care, who had found him on his travels, and warmly welcomed Iso to his team.
Hidden Power: Default
Signature Move: Conversion-Z
For heavy energy, Isometric transforms into a type of choice from all the types his opponent has a damaging attack of(except typeless), and obtains all the weaknesses and resistances of that type. Due to multiple unfixed bugs in the code, however, Conversion Z has a 10% of failing completely while still consuming the necessary energy. This change lasts for five turns. Isometric can no longer use Conversion or Conversion 2, as that section of his code was wiped when he was reprogrammed.

Dim-Level 4 Female Chandelure
Bio:
Hidden Power: Water
Signature: None
Attached Token: Firebreather's Token

Security-Level 4 Male Klefki
Bio:
Hidden Power: Ice
Signature Move: Elemental Key(Varies)
Using significant energy, Security creates a key made of either Fire, Grass, or Water type energy and fires it at the opponent, dealing considerable damage. This key can become either Fire, Grass, or Water type, as long as it is stated what type it should be(Ex. Fire Elemental Key, Grass Elemental Key, etc.). Security can only use two Elemental Keys per type per battle and only three Elemental Keys total per battle, and using Elemental key should drain half of the type energy of the type of Elemental Key it used. Consecutive uses of this move will also cause it to rise in energy cost(Significant->Heavy->High). Security can no longer use Play Rough, Foul Play, Psyshock, Imprison, or Thunder Wave.

Placeholder-Level 4 Female Weezing
Bio:
Hidden Power: Default
Signature: None

Karma-Level 4 Female Modern Vivillon
Bio: Karma was born is a bustling big city, and from birth she's been taught that what goes around come around. Throughout her life, she lived in the city watching people come and go. She's a rough and tough city girl, and faces any challenge with a smile. But throughout it all, she still believes that what goes around will always come around.
Hidden Power: Fire
Signature Technique: What goes around comes around
Karma can use Bide and Payback. Karma can no longer use Calm Mind or Quiver Dance because she never bothered to learn such things in the city.

Ion-Level 5 Uplevel Genderless Rotom
Bio:
Hidden Power: Fighting
Signature: None

Quote:
The Firebreather’s Token burns brightly with the dazzling light of liberty and freedom. It can be attached to Fire-type Pokémon only and greatly enhances their offensive abilities. The wearer’s Fire-type moves will burn hotter than usual and cause small amounts of splash damage as they erupt upon the target, the violent explosions spreading shock and awe in the immediate area. Fire-type moves which have a secondary effect such as burning or item destruction are twice as likely to have the effect triggered when used by the wearer, these effects also being slightly more potent. This item causes the move Fling to deal Fire-type damage if it is thrown. This token may be purchased during the week long Independence Day event and may be purchased up to one time per trainer.
Ion, begin!
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Squad Summary

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