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Old 01-02-2018, 03:47 PM   #58
Missingno. Master
His name is Goggles. :)
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Join Date: Nov 2008
Location: Virbank City
Posts: 6,007
Originally Posted by Ex-Admiral Insane View Post
Myrtle released a piercing Screech from her mouth, a sound that should have disturbed any hearing it. Over the roar of the shadow storm created though, the Screech’s effects were reduced somewhat and only made the ghost boy sneer furiously before angrily tossing more lightning towards Banette for some more light damage. Myrtle immediately danced her way into her next move and disappeared into the shadows before surprising the boy from behind suddenly and forcefully tackling him. The boy twisted form the force of the attack and regained his floating balance to turn towards the Banette. He stretched an arm in her direction but Myrtle was quick to continue into her next attack and coated herself in Flying-type energy. She immediately lurched upwards and past the ghost, avoiding the tendrils of dark electricity that were just thrown at her position.

“Quickly Myrtle!” one of the ghosts wailed.

Myrtle immediately zipped around in a somersaulting fashion and then dived furiously towards her opponent, charged with the energy she had accumulated before landing the Sky Attack. There was some resistance as the boy tried to push off Myrtle and the two struggled for a moment, shoving one another, when Myrtle’s attack persevered and pierced straight through the boy. A gaping hole was left in the spectral being’s shape where Myrtle had just bored her way through. Dark energy surged from the hole and into the dark portal above.

“NO!” he roared in defiance at what had happened. The gaping hole in his chest grew larger as the dark fabric tore violently away from his body. The shadows that emerged from the Malamar’s body now ripped themselves furiously and the storm grew further in size.

From where you where, you saw the body of the Malamar shrinking in size as more of the dark energy tore itself from his aura. Shadows started erupting from the ghost kid’s spirit, ripping themselves off. He shouted in anger at your and Myrtle. “You can’t leave! You cheated!”

“It’s not fair!” There was a clear hint of panic in his voice this time, as his and his Malamar’s body eroded in thin air. “It’s not fair,” he repeated. “You cheated.” The storm of shadow and electricity absorbed even more from your two opponents, removing their legs, their arms, their torso and then finally the rest of them, the child’s eyes set on you with angry defiance of what was happening to it.

“You can’t-“

As soon as the last of their two bodies was soaked up into the gaping hole above, the storm settled but the ominous glow of the portal remained.

“You did it mister!” The ghost all cheered for you, and their Inkays, now woken up, joined in their celebration of you.

Slowly, you saw the colours of the portal shift. The dark glow receded and brilliant white light started pouring out of it. First it was a pinprick, but soon afterwards a glittering ray of light as harsh as the sun beamed down from it, too brilliant to even want to look at it.

“What is that?” one of the kids asked. She floated up higher towards the ceiling, towards the beaming light.

“Wait Henry! It might be dangerous.”

The girl merely looked on in awe at the beaming light, then looked down at the others. “Don’t you hear that? Listen.”

The group remained quiet for a while, but you heard nothing.

“Yeah, I do” one of the others said with amazement. He too floated up and stopped beside his partner. “Come on guys, you can hear it really well when you’re close.” The other two children tore themselves away from their Inkay, who tried desperately to hold onto them and protest them getting near it. They paid no mind to their partner Pokémon though and gently floated up beside their friends.

“I can hear it…”one said. “It sounds like whispering.”

“It sounds like home,” one of the others said.

The Inkay called out to them pleadingly, fearful of what it was, but the begging fell on deaf ears. The ghosts slowly ascended up higher towards the beaming light, which suddenly erupted violently to cover the entire room, until nothing but white could be seen. The light was warm and soothing though. You didn’t know what was coming over you, but for a moment you and all your Pokémon felt peaceful. And then the feeling tore itself away from all of you. The ray of light reduced itself to a pinprick and then vanished into nothing, leaving no trace of the portal behind. All around you it was dead quiet, dust slowly settling in its place. There was not a trace of the Inkays, the ghosts, Tommy or the Malamar. Aside from the violently overthrown room, there was not an inkling of evidence of anything spiritual in the room. You and your Pokémon were completely alone in the room. The faint feeling you felt when the light appeared from the portal washed over you; a feeling of the room being at peace.


By the time you get outside, you notice the Hypno you saw earlier waiting for you, both his hand leaning on his diamond-headed cane. “So,” he says. “Did you find what you came for?” He looked at you with slight amazement. “I could feel the presence shift inside. You must have had quite the ordeal.” His face became one of dour contemplation. “Play is such an important part of life; wouldn’t you agree?” alluding to what he said the last time you met. “Life can be harsh, throwing you around and at times spit in your face. But it’s the small moments, the ones in which you engage in games that may at times make it all seem worth it. Don’t you agree?”

“The children here were trapped, obviously. This island doesn’t allow much in the way of passage for the spirits. I had hoped that by keeping them inside, they wouldn’t have to face the world and realize this on their own. But their sanity might slowly wither away if something weren’t to happen soon. I’ve seen it happen before, spirits that have been outraged at their deaths, ghost in turmoil at remaining trapped in a world they don’t belong any more. There is a similar such presence at the heart of this island; the Ghost Train, where it all started. I had hoped that allowing you entry into the building, you might have entertained the children somewhat, give them some small piece of mind. But never would I have imagined you’d do more than that. I can’t detect their presence inside the building any more. They must have moved on. See for yourself,” he looks up towards the skies. Above you loomed the ominous dark clouds of Phantom Isle, the ones that had come so soon after the spectral catastrophe struck the island, never having left since. But you note a small parting in between the clouds, where light after all these years managed to shine down onto the Funhouse. The moment last only briefly, as the small opening was easily overcame by the thick blanket surrounding it, but the hint of a small gap remained.

“Still,” he said solemnly. “Not all the children were saved, were they? I could feel one lashing out at you in anger. You must have done something terrible to upset him like that. I fear his spirit has been broken and destroyed, lost to the ether for all eternity.” He takes his top hat, rests it against his chest and closes his eyes; paying respect to the dead.

“But I can’t fault you entirely for this,” he swivels his hat back on top of his head. “You weren’t alone in this endeavor. Speaking of which…” You were suddenly surprised by two paper-thin tentacles wrapping around your eyes. Myrtle and Meowth were equally startled by having the same done to them.

“Ink-inkay,” they cheerfully chirp as they release their hold and float towards the Hypno.

“Yes, you did a fine job, all of you. Thank you."

“Ink-inkay” one of them chirps and points a tentacle in your direction.

“Hmm, I see. I’m not surprised you’d want to. Go ahead, you earned it.”

“Ink-Inkay!” it said loudly.

“This Inkay appears to be thoroughly impressed by you,” the Hypno says. “I had initially provided them with the task of looking after the children, but with them gone now these Inkay are looking for a new purpose. They want to know if they can join you.”


The Hypno chuckles a bit. “He seems to be interested in knowing what you’re going to do next. But first…” He lifts his cane and swiftly smacks it down, narrowly missing you. For a brief moment you thought he was about to attack you when you suddenly notice the Malamar had appeared by your side, having returned to its normal size.”

“Maaal!” it cried as the diamond-head connected with his top. It gently rubbed its scalp in pain.

“You were supposed to look after the children, not be their puppet.” The Hypno let the words rest for a while. “And now the child is gone, forever.”

“Maaalll.” The Malamar appeared to be equally saddened by that fact.

“I will have to look what to do with you later. For now though,” he turns back to you, “I’ll provide you this as my offering of thanks, and bid you farewell.” Just like with the walkie-talkies, he conjured up a plastic disc in his hand and gave it to you. Each of the four Inkay also gave you a small something as their thanks. The Hypno then produced a dark purple flame around himself, the Malamar and the Inkay, consuming them entirely before vanishing along with them.

You were left in the quiet and desolated park of Phantom Isle. The small opening above the Funhouse barely visible, but a constant reminder of what you had accomplished. Phantom Isle was long away from being cleansed entirely, but you had somehow managed to struck a small blow in its favour.

~The End~

Final Summary:
’Mega’ Malamar Boss Battle:
1 Banettite
2 Rare Candies for Hedwig the Crobat
1 Level for Salazar the Scolipede
2 Levels for Myrtle the Banette

Funhouse Tricks (4/5 completed):
4 Pearls worth $400 each

Completion Bonus (31 Updates):
1 TM Trick Room
1 Lv.10 Male Inkay (Optional)
1 Geode for Base Decoration
3 Toy Walkie-talkies as memorabilia


Epilogue 1.0
The Hypno trotted on through the empty hallways of the sixth floor, his cane tapping along his stride with an echoing rhythm, practically announcing his coming. He came up to the room he was looking for and entered. The room was entirely covered in darkness, with the only light coming from the monitors that were arranged erratically along the wall. Each of the monitors projected security footage of the park. Lone trainers and their Pokémon could be seen running about, the cameras gently moving with them so that each of their actions were properly followed. There was a girl and a Houndour heading for the Mantine Mania. Two other trainers were both heading for the Ghost Train, though the security tag revealed it to have been a recording and not live. There was another girl about to head into the Fortune Teller’s Tent. He would have to quickly intercept her before it was too late. He had already made the same mistake with those other two. He would still have to answer for that.

But the Hypno’s sight didn’t fall on the monitors for long. He was accustomed to them and well aware of the current situations. Instead his attention immediately fell on the creature behind the desk which was closely examining the screens. The Hypno bent down on one knee. “Master,” he waited for a reply. The creature kept its focus on the monitors. “I have returned from the Funhouse.” He waited for a while. “Camera 2-C.” The creature said nothing, but one of the security screens rewound itself. The events of Keith Golbatson Masters played out on the screen. His meet-up with the Hypno, Nero as he was called, and a few stray events of the ongoings inside the building, though only those where its Topsy-Turvy effects didn’t interrupt the cameras. Finally, the entrance popped up again, and a huge beam of light descended down on the building. This was what Nero came to report.

“Master,” he tries again. “The Funhouse.”

The creature gave a low moan, turned and came up close to his subordinate, the light of the monitors spilling on his large body to reveal the reaper. “Dusk-noir?”

“Yes, master. Our plan. It worked.”
The Screech attack. A highly effective way to lower one's Defense. Normally, anyway. As a sound-based move, there are ways of lessening its effectiveness. Keith once heard tell of an Ability called Cacophony that functioned much the same way as Soundproof, though no Pokémon was ever documented to actually have it. Presumably it would serve to drown out oncoming sound moves. For sure that sort of principle was at work here, for the deafening roar of the portal made the Screech much harder to hear, and its effects, therefore, much harder to feel.

"Gah," Keith grunted at this. "We've got to fight, then! Myrtle, use Feint Attack!"

"On it," Myrtle grunted back, vanishing into the shadows and reappearing to land an unavoidable blow against Tommy. The furious ghost boy made to strike back, but by this point, both Keith and Myrtle knew what was to be done.

"OK! Let's finish this as only a Missingno. can!" Keith called out, turning his hat backwards. "Myrtle! Sky Attack now!!!"

Myrtle's zipper mouth broke out in an unmistakable grin, visible only for a moment before her cloth body and pixellated claws and legs took on a harsh glow. This glow, Keith could have sworn it took on an all-too-familiar L shape as Myrtle flew up, and then lunged! No Supersonic Skystrike could have been this intense, at least not in Keith's opinion. With the ghost children cheering her on, Myrtle landed the Sky Attack, winning out against the resistance Tommy put up, and leaving a gaping hole in the ghost.

What happened next was intense. The Malamar's dark aura was torn away from it, and its extra size along with. Tommy kept screaming at Keith and Myrtle, that they couldn't leave, that they cheated, and, with a note of panic in his voice, that it wasn't fair. All while shadows were ripped from his body (for lack of a better term, considering his decidedly spectral status). And once both Tommy and Malamar were absorbed by the storm completely, said storm subsided... but the portal remained.

Right now, though, the fight was over. As if to drive home this point, Myrtle reverted to her normal form, cloth paws clutching her new Banettite once again. The remaining ghosts all cheered for Keith, which got him smiling. His opinion on these ghost children had shifted considerably over the course of the night, and now, far from fearing them, he felt good about helping them.

And then the portal changed. Slowly the colors shifted from dark to a brilliant white light, harsh as a ray of sunlight. And the ghost kids seemed very much drawn to it, much to the horror of their Inkay. They could all hear something, something Keith could not. Whispering of some sort. One of them stated that it sounded like home. The Inkay were pleading with them to not go into the light, but their pleas went unheeded. And Keith... Keith said nothing. He exchanged significant looks with Meowth and Myrtle. This must be, he realized, the ghosts getting an opportunity to move on. And once the ghosts hit the portal, FLASH! The light erupted suddenly, covering the whole room. There was nothing but white to be seen, and for a moment, it felt peaceful. Warm. Happy.

And as soon as the feeling came over Keith, it was just as quickly ripped away. The ray of light shrank down to a pinprick, and then was gone. No trace of the portal remained. The Inkay, the ghosts, Tommy, the Malamar, not a trace of any of them. It felt... it felt as though the room, disheveled as it was, was at peace.

"...So did dey-" Meowth spoke up at last, breaking the lengthy silence.

Keith nodded. "I think they've moved on," he confirmed. "I think... I hope they're at peace now." Then he looked at Myrtle. "Y'know," he said to her. "You've confronted your grudge all those years ago. Myrtle... you could've gone with them." It pained him to say this, but at the same time, he did have to think about what was best for his Pokémon.

But Myrtle smiled and shook her head. "The grudge may have been what brought me back, but it is not all that keeps me here," she said. "Some-day I am sure my time will come, but it will be my call to make. Not all ghosts re-main be-hind be-cause they can-not move on. Some, such as my-self, such as He-le-na, such as Peeves and Li-li-a-na, such as Chuck, we stay be-hind be-cause we wish to be with those we care a-bout."

"So you admit you care about me?" Keith asked with a grin. And to his utter astonishment, Myrtle responded by floating over to him and giving him a hug.

"...I think I can stand to ad-mit it just this once," Myrtle conceded as Keith hugged the Banette back.


Once Myrtle abruptly broke up the hug and snapped that the "damn mu-shy mo-ment" was over and never to be spoken of again, they ventured outside once again, the way forward obstructed no longer. And once out there, they saw none other than the Hypno from before, leaning on his cane. Keith gave a small chuckle as he repeated his words from before, about play being such an important part of life. "You know what? I can't say I can argue with that," Keith nodded.

Hypno went on to explain. Obviously, the ghost children had been trapped. It was Hypno's doing- his logic being that if the kids were kept in the funhouse, they wouldn't have to face the world and learn for themselves that Phantom Isle does not accommodate much in the way of passage for spirits. But the concern became the sanity of the ghost children, Hypno stating that he'd seen such a thing happen before, such as the presence on the Ghost Train at the heart of Phantom Isle. It was Hypno's hope that Keith would be able to entertain the ghost children, provide them some peace of mind, but Keith, it seems, had gone above and beyond in a big way- the ghosts must have moved on. And he looked up to the skies, with the indication that Keith should do likewise. And sure enough, as Keith looked, he saw a small gap in the normally relentless cloud cover above the funhouse. Small and short-lived, but unmistakably there.

But then, Hypno lamented a fact that Keith had suspected might be the case- not all of them had moved on. Tommy's spirit had been broken and destroyed, lost for all eternity. At this, Keith removed his Mega Hat, copying Hypno's movements. He recalled not even wanting to attack Tommy, having only done so out of necessity, but that didn't lessen the guilt any. But even so, Hypno reassured Keith that the blame could not be attributed solely to him. And before he could mention exactly who else shared in the blame, Keith found his vision suddenly obscured by a pair of paper-thin tentacles. "Wha?!" Keith half-laughed.

"Gah! Wat da-" exclaimed Meowth, as the same thing happened to him.

"Son of a-!" Myrtle exclaimed.

It was, of course, the Inkay. Keith couldn't help but give a relieved chuckle- his opinion of them, as well, had altered over the course of the night. Evidently they had been doing what they did on Hypno's orders, and according to Hypno, doing it well. Then, one of them pointed at Keith and chirped a question, to which the Hypno's answer was affirmative. Keith looked curiously at this Inkay, a sneaking suspicion as to what this was about. And sure enough, Hypno confirmed said suspicion- Inkay wanted to go with Keith. "You do?" Keith said to Inkay, giving the matter some consideration. But before there could be that much deliberation, Hypno brought down the diamond head of his cane on... the Malamar next to Keith? It was Tommy's Malamar, back to its normal size. Hypno scolded Malamar for becoming Tommy's puppet, and reiterating the fact that Tommy was now gone forever, a fact that Malamar seemed very much saddened by.

"Hey, Malamar," Keith said. "For what it's worth, I don't blame you. You did the best you could, same as me. Even if it doesn't mean everything goes according to plan, it's still all anyone can ask of anyone." He gave Malamar a small, reassuring smile as he said this and patted the Overturning Pokémon's back.

Following this, however, Hypno and the Inkay each gave Keith an item- a TM from the Hypno, and a Pearl from each of the Inkay. As Hypno made to disappear and bring the Inkay and Malamar with him, however, Keith spoke up. "Inkay, wait," he said, addressing the Inkay who had voiced an interest in coming with him. "So, you really want to come along with us?" he asked.

"Inkay! Inkay!" chirped Inkay, flipping over and over in midair by way of an affirmative response. "Inkay ink?" he asked hopefully.

Keith said nothing at first, though the smile he gave Inkay and the gleam in his eye both betrayed the answer he was holding back. "Well, what can I say, except welcome to the team?" smiled Keith. "All we need for you is a name, little guy... We could maybe name you after one of those children, if you like," he suggested.

"Ink..." murmured Inkay, considering this. "Ink Inkay?" he asked.

"Inkay's wondering if youse likes da sound o' da name George," Meowth translated. "Dat must'a been da ghost kid he was lookin' afta," he speculated, Inkay nodding to confirm this.

Keith smiled at this. "Well, hard to argue with that logic," he said. "You want the name George? You got it," he smiled.

"Inkay!" chirped George happily in response.

"All right," Keith continued, digging the second Lure Ball out of the three he'd been given out of his backpack and enlarging it. "Welcome to the team, George," he said. "Now! Go, Lure Ball!" And with that, he threw the modified Blu Apricorn at the newly nicknamed Inkay. The ball sucked George inside and clattered to the ground, wobbling around for but a few seconds.

"And a-no-ther one joins the team," Myrtle commented as the ball clicked shut.

"All right!" Keith grinned as he picked up the Lure Ball and held it up high. "I just caught... an Inkay!"

"Meowth, dat's right!" Meowth chimed in.

Keith took this opportunity to look at Meowth and Myrtle. "Guys... let's go home," he said.

"Best idea I heard all night," Meowth said at once, climbing back up onto Keith's shoulder.

"No, first we are stop-ping by the Bou-tique," Myrtle objected, holding up the Banettite. "You are get-ting this fit-ted in-to a zip-per pull or some-thing for me and He-le-na, Meat Sack."

"Oh, no, he ain't, "Meowth objected. "Dat can wait fer da mornin'!"

"If he knows what is good for him, he knows it can-not wait," Myrtle hissed back.

Keith said nothing, rolling his eyes and smiling as he walked, while Meowth and Myrtle continued to bicker. "Welcome aboard, George," he said to the Lure Ball in his hand. "Out of one madhouse and into another."

*Adventure complete!*

*Obtained 2 Rare Candies!*

*Salazar grew to level 42!*

*Myrtle grew to level 48!*

*Myrtle grew to level 49!*

*Obtained 4 Pearls!*

*Keith obtained a TM92 Trick Room!*

Keith used Lure Ball!






All right! Inkay was caught!
And using my TM Trick Room on my newly caught Inkay.

*George learned Trick Room!*

Thanks a lot for this adventure, EAI! I'm very glad you decided to keep these going post-Fizzbylution, and I enjoyed it immensely. So yeah, absolutely claiming the optional level 10 male Inkay, naming him George, and declaring his Ability to be Contrary.

Last edited by Missingno. Master; 01-03-2018 at 08:21 AM.
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