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Old 07-25-2017, 01:20 AM   #53
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Join Date: Jan 2012
Posts: 557
Originally Posted by Emi View Post
The Underbelly of Sin
Casino: Downstairs

Lit, Maskerade, myahoo, deoxys, Kyuu-Tales, MedMana, TheKnightsFury:

A place where sin is rampant. The sin of Greed. Money changes hands freely here, although mostly from the hands of the players into the hands of the owners. The Casino, which has acted as a focal point for wealth all over the world, was completely suspicious and yet, until now, no one had discovered its secrets. It was like a living singularity; a place outside the normal, where it seems that things were being rewritten. A place that shuns outsiders who do not respect the notion of Greed. One can simply not be virtuous of heart and survive here. Either you would be driven out or be consumed by greed, by lust, by covetousness. Will you be able to keep your wits here as you traverse its halls, or will the Casino's power envelope you as well?

As your small group moves downstairs, it seems that you've evaded detection, for now. What seems to be a bigger issue is that when you come downstairs, it seems that the lower floor of the Casino is far bigger than any of you realized. You come out to a hallway that seems to stretch out forever, with a number of completely undescript doors on either side. None of them are labeled, leaving you all completely confused as to how anyone is able to find there way around here. A look ahead reveals there is an intersection where another hallway crosses the one you are in, but there is no telling what is in that hallway, nor how big it is. You may have potentially walked into something as large and as complex as a labyrinth. Truly things had to be simpler than they appeared to be, right? How else would the Casino even function? Your minds fill up with questions, but there definitely seem to be a few obvious facts. If there is anyone down here, they don't seem to be moving too much in the part of the Casino you're in, and there aren't any security cameras either. The doors look like they could be opened rather easily as well, even if they are locked. The place is also impeccably clean: if you were looking for any stolen goods, cash, or Pokemon now, you'd be sure to come up empty.

Nobody in your group seems to be in any abnormal state. What will you do?
Well, this was...great. A corridor lined with doors and no convenient labels to point the way to anything useful. At least, nothing useful to him or the rest of this group, one of whom had declared themselves to be searching for the surveillance room.

Aiden glanced around at the others, counting one Pokémon for every trainer, and he hoped no one noticed that he...didn't exactly have one. Yet, he hoped, but that still made things a bit...difficult when it came to reconnaissance and attempting to investigate the place. Or distracting, as Magnemite guy suggested. He thought Woobat girl might be whispering something to her Woobat, but Aiden didn't try to eavesdrop.

"I'm gonna go take a look at the intersection. See if there's anything interesting down that way, instead of...doors." He figured he might as well let them know what he was planning, since it looked like they might be working together?

He shrugged in response to Magnemite guy's request for a distraction and headed down the corridor, peering at the doors as he passed by but mostly interested in where the intersection led. Hopefully, somewhere more useful in trying to figure out where they stored the prize Pokémon, but if not, he might go back to investigate what's behind the doors. Though, if they were as nondescript as they looked from the base of the stairs, he'd probably consider continuing on and letting the others investigate if they wanted, instead of opening all the doors himself. Mostly, he was hoping they didn't have invisible precautions down here because he highly doubted he'd notice until the guards dropped by to turn him back.

At least he already had an excuse prepared, if that happened.
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