Thread: Exhaustion
View Single Post
Old 06-04-2016, 09:40 AM   #32
Jerichi
本✚能
 
Jerichi's Avatar
 
Join Date: Mar 2007
Location: 蒸気の波の中
Posts: 14,534
I think what the problem is is that there is a poor understanding either way. For pretty much the entire history of ASB, exhaustion has been under reffed to the point you could reel off three Thunders with no drawback. In my recent battles I've seen exhaustion be crippling. You can't get off one without the risk of falling behind completely.

The issue honestly is a lack of understanding of the mechanic, which results in both problems. We definitely need it to keep spam under control, but it should completely devalue offensive risks and high power attacks as a consequence.

Also nothing I've said so far is a new rule. It is literally me just clarifying what already exists.

Though exhaustion needs to be written out of moves regardless of how the mechanic is reffed because they can be interpreted as a double whammy in the current rules.
__________________


気紛れを 許して 今更なんて思わずに急かしてよ
もっと中迄入って あたしの衝動を 突き動かしてよ

asbwffb

[jerichi]
Jerichi is offline   Reply With Quote