Thread: Signature Moves
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Old 05-10-2016, 08:14 PM   #2
Aposteriori
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Join Date: Jul 2014
Posts: 3,540
Somethings need to be clarified that come to my mind at the moment.

-Freeze-Dry esque sigs that create 3x SE damage need some clarification and/or guidelines.
--Dual type moves, some guidelines would be nice.

-Sigs like Dave's Druddigon need clarification.
Spoiler: show
Special Attack - Hydra Blast (??):
Raising his arm, Gaarg fires a pulse of light blue energy from his palm at the opponent, dealing significant damage while using as much energy. This attack doesn't have a defined type, but has its roots in advanced energy from a civilisation that has faded into myth, and as such is crafted to strike other legendary opponents. Hydra Blast is considered super-effective against Dragon, Fairy and Ghost-type Pokémon, but is not very effective against Electric, Fire, Grass or Water-types, as these types are too grounded in reality to be susceptible to supernatural means. Hydra Blast is usable twice per battle.


-Sigs that gain infinite offtype, are those still banned?

-Sigs that emulate badges, are those allowed?

-Can we swap movepool for resistance drops?

-What about adding moves AND changing them to stab; what are the stipulations on that?

Last edited by Aposteriori; 05-10-2016 at 08:23 PM.
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