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Old 09-20-2015, 10:50 PM   #31
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Join Date: Nov 2011
Posts: 2,750
We could just emphasize the "fast" part of the current descript, making it harder to dodge or something? Makes sense, given how incredibly fast Hitmontop is shown to spin while using the attack in the anime.

Though honestly I don't see a need to get rid of the whole scaling damage thing, nor do I see a need to nerf the power of the move from Major to Significant.

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