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Old 06-05-2014, 10:46 AM   #55
Jerichi's Avatar
Join Date: Mar 2007
Location: 蒸気の波の中
Posts: 14,533
I really don't see how people can't learn an additional aspect of the game, especially if it's codified and well outlined. As it stands, type energy is a big confusing mess with a lot of inconsistent rules and no real guidance on how it works. If we were to codify a slightly more complex system, then it could actually turn out to be easier than what we have now, because we've given solid, unequivocal guidelines instead of just vague "sorta do it like this".

I'm not saying we should just impose option 2 and let refs sink or swim. It needs to be tested first and outline properly before we can even consider introducing it. But I don't think your argument is strong enough to throw it out completely or find a compromise between the two.

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