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Old 10-09-2010, 06:56 PM   #73
hen da man
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Join Date: Oct 2010
Location: Victoria, Australia GMT+10
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HEN DA MAN'S SQUAD



Name: hen da man
Trainer Level: 2
Trainer Points: 81.5
Service Points: 0
Knockouts: 21
Reffing Grade: C+

Wins- 9
Draws- 1
Losses- 24

Current Matches-

*=Dark types used, #=No Dark types used.

hen da man vs. Celebii151 [UPN] Reffed by rotomotorz
hen da man vs. The Last Jedi [SPPf] Reffed by Lt. BLEU™
hen da man vs. Myles Fowl II [UPN] Reffed by MewTheGato

Extra Exhibition Slot: hen da man vs. Kush [Rental Battle] [UPN] Reffed by Zelphon

Gym Slot:

Finished Matches-
Spoiler: show

1. hen da man vs. Breeder KJ Loss 4-2 (Doubles) [SPPF] Reffed by DaveTFG#
2. hen da man vs. AtlanteanTroll Win 2-1 [UPN] Reffed by brandan*
3. hen da man vs. darkjigglypuff Win (by DQ) 1-0 [SPPF] Reffed by DragonDance#
4. hen da man vs. MagnificentMudkip Win (by DQ) 2-1 [SPPF] Reffed by DaveTFG#
5. hen da man vs. brandan Called off as a draw 1-1 [UPN] Reffed by Concept#
6. hen da man vs. Salamencia Win (by DQ) 2-2 [UPN] Reffed by Kush#
7. hen da man vs. Kindrindra Loss 3-1 [UPN] Reffed by DaveTheFishGuy*
8. hen da man vs. S_M Loss 6-4 [UPN] Reffed by DaveTheFishGuy*
9. hen da man vs. Rangeet Loss 2-0 (Doubles) [UPN] Reffed by SP-Eevee#
10. hen da man vs. DaisyInari Loss (I disappeared DQ) [SPPF] Reffed by Copygoo*
11. hen da man vs. Copygoo Loss (I disappeared DQ) [UPN] Reffed by Ethe#
12. hen da man vs. Quintowill No thread, no ref. [SPPF] I don't know what happened here as I disappeared

The Comeback:

13. hen da man vs. biggggg5 Loss 1-0 [UPN] Reffed by XanderKetsu*
14. hen da man vs. XanderKetsu Loss 1-0 [UPN] Reffed by Celebii151*
15. hen da man vs. zerozoner Loss 2-1 [UPN] Reffed by XanderKetsu/Dave*
16. hen da man vs. Fireray Win 5-3 [SPPF] Reffed by XanderKetsu/takkupanda*
17. hen da man vs. takkupanda Loss 3-2 [UPN] Reffed by Salamencia*
18. hen da man vs. Colddragon Win 2-1 (Doubles) [SPPf] Reffed by zerozoner*
19. hen da man vs. Rangeet Loss 1-0 [UPN] Reffed by kusari#
20. hen da man vs. Celebii151 Loss 2-1 [UPN] Reffed by takkupanda#
21. hen da man vs. kusari Loss 2-1 [SPPf] Reffed by takkupanda*
22. Gym Trainer Match - Kairne vs. hen da man Loss 4-3 [UPN] Reffed by Celebii151*
23. hen da man vs. Squirtleking Loss 3-2 [UPN] Reffed by DaveTFG*
24. hen da man vs. Charminions Loss (I disappeared DQ) [SPPf] Reffed by Haymez#
25. hen da man vs. Kush Loss (I disappeared DQ) [UPN] Reffed by kusari*
26. hen da man vs. biggggg5 No result [UPN] Reffed by Firewater#
27. hen da man vs. TheNthDoctor No result [UPN] Reffed by Dream Breaker#
28. hen da man vs. Dream Breaker No result [UPN] Reffed by Celebii151*
29. Gym Trainer Match - kusari vs. hen da man No thread, no ref. [SPPf] I don't know what happened here as I disappeared

The Comeback (Attempt #2):

30. hen da man vs. SoulMuse Cancelled [UPN] Reffed by Kairne#
31. hen da man vs. Celebii151/FlashFusion Loss 2-1 [SPPF] Reffed by Kindrindra*
32. hen da man vs. Firewater Not finished [UPN] Reffed by Kairne#
33. Gym Trainer Match - hen da man vs. redpanda15 Loss (I disappeared DQ) [UPN] Reffed by Kairne*
34. hen da man vs. Charminions Loss 2-1 [SPPF] Reffed by Salamencia#

The Comeback (Attempt #3)
35. hen da man vs. DarkLucarioADV Win 2-1 [UPN] Reffed by Mew The Gato#
36. hen da man vs. Machamp-X Loss 3-0 [SPPf] Reffed by Darth Takuya#
37. hen da man vs. redpanda15 Win (by DQ) 2-1 [SPPf] Reffed by Darth Takuya*
38. hen da man vs. Trot Away Win 2-0 [SPPf] Reffed by Darth Takuya#
39. hen da man vs. DaveTheFishGuy Loss 2-1 [SPPf] Reffed by Darth Takuya#
40. hen da man vs. Bard Cancelled [UPN] Reffed by Trot Away#
41. hen da man vs. Astral Shadow Loss 1-0 [UPN] Reffed by Schadenfreude*
42. hen da man vs. Connor Loss 2-0 [UPN] Reffed by Darth Takuya*
43. hen da man vs. Trot Away Cancelled [SPPf] Reffed by Machamp-X#


My Squad-
Spoiler: show
Lewis: Level 2 Male Skorupi
Hidden Power: Ice

Skorupi: (Poison/Bug) Skorupi are adept at digging and can stay underground for longer than other non-Grounds. Their tails are also fairly adept at grabbing and manipulating objects.

No Signature move

Moves

Carol: Level 2 Female Larvesta
Hidden Power: Electric

Larvesta: (Bug/Fire) Larvesta shoot fire from the five horns around their face. They move mainly by crawling, and although somewhat slow at first, can build significant momentum, especially when done in tandem with their ability to issue fire which allows them to jump quite well and propel themselves somewhat.

No Signature move

Moves

Greg: Level 2 Male Nuzleaf
Hidden Power: Rock

Nuzleaf: (Grass/Dark): The leaf on a Nuzleaf's head is sacred to them, and any damage done to it will greatly anger Nuzleaf and cause it to fight more aggressively, focusing their attention against the offender, for the next few rounds. The length of the time for their rage, as well as the extent of their aggression, depends on the extent of the damage, as well as whether it was intentional or not. Nuzleaf will NOT under any circumstance allow their leaf to be damaged, as such, they cannot be ordered to have their leaf damaged to gain the benefits of the rage. Nuzleaf will, regardless of their orders, consider the protection of their leaf top priority. Nuzleaf can recover energy at the rate of Mega Drain by latching onto a tree. Latching counts as one move. They are excellent climbers.

No Signature move

Moves

Sly: Level 2 Female Servine
Hidden Power: Rock

Servine: (Grass) Servine, as a young snake, are fairly swift and agile Pokémon. Their body and coloring allow them to easily hide amongst trees and grass and their Leaf Tornado attack is faster and more disorientating to its targets. They have two vines that stem from their neck. Since their hands are much less prehensile than their pre-evolution's, they utilize the vine-like extensions around their neck to manipulate items and foes, which can extend and retract to attack or grasp. As starter Pokémon, their Grass-type attacks are slightly more powerful when they drop below 1/4 health.

No Signature move

Moves

Gillette: Level 2 Male Scyther
Hidden Power: Ground

Scyther: (Bug/Flying) Scyther are very fast and agile in the air and can use slashing attacks with daunting speed, granting them a 1.1x boost to such attacks. However, their defences are slightly weaker than those of other Bug-types.

No Signature move

Moves

Eeliza: Level 2 Female Eelektrik
Hidden Power: Ice

Eelektrik: (Electric) Eelektrik levitate by default. Moving by electro magnetic propulsion, they are not as fast as other levitating Pokémon, but are much more agile. They are also fairly good swimmers and are able to stay underwater as long as any Water-type.

No Signature move

Moves

Jasper: Level 2 Male Litwick
Hidden Power: Bug

Litwick: (Ghost/Fire) Litwick's flame is made from a ghostly fire which only sheds light when Litwick desires. Though this light can be used to illuminate dark spaces for long periods of time, it can also be turned off so that, despite still burning, it does not illuminate anything. Litwick move primarily by hopping, though, by melting some of their wax, they can ooze to move around the arena. They can levitate, but are not particularly fast or agile, packing a lower flight ceiling than most levitating Pokémon. Litwick are generally solid, with the exception of their flame which counts as ethereal. They can phase temporarily into the ethereal state to lessen damage from moves. Because their flames are ethereal, they are not dealt extra damage if struck with water based moves.

No Signature move

Moves

Crusader: Level 2 Male Pawniard
Hidden Power: Ground

Pawniard: (Dark/Steel) Pawniard's bodies have multiple sharp steel blades on them, which they can use for attack or defense. Pokémon directly attacking Pawniard risk lacerations and 25% recoil damage.

No Signature move

Moves

Don: Level 2 Male Dratini
Hidden Power: Ground

Dratini: (Dragon) Dratini can move equally well in the water and on the ground, but they prefer water, as they cannot fly like their higher evolutions. They have decent vision in low light environments.

No Signature Move

Moves

Blaze: Level 2 Male Houndour
Hidden Power: Grass

Houndour: (Dark/Fire) Houndour have hearing that is more sensitive than normal at the expense of being more vulnerable to sound-based status moves and an excellent sense of smell which allows them to track opponents and tell the real clone in a Double Team. Much like the Growlithe family, while more reluctant to bond, they are fiercely loyal to those who earn their trust. As dogs they are quite good diggers and deal 1.1x damage with their biting attacks.

No Signature Move

Moves

Murky: Level 2 Male Murkrow
Hidden Power: Ground

Murkrow: (Dark/Flying)
Murkrow are symbols of woe amongst Pokémon and people, particularly when seen at night, so they may make opponents feel uneasy. Murkrow are quiet fliers and can easily evade detection.

Bio: Murky and I got off to a bad start when I was walking through the town and he stole my bag! I chased him down town and when I caught him I found out he was very lonely. I felt sorry for him and we bonded and became really good friends. He then decided to join me in battles later on.

No Signature Move

Moves

Max: Level 3 Male Vigoroth (Up-level)
Hidden Power: Psychic

Vigoroth: (Normal) Vigoroth always want to be active and find it impossible to remain still. A Vigoroth has more energy than normal, but uses it at a quicker rate. Because of their active nature, Vigoroth are more resistant to effects that cause Sleep and will wake more quickly from the condition. They are also excellent climbers.

No Signature Move

Moves

Gunny: Level 2 Male Remoraid
Hidden Power: Ground

Remoraid: (Water) Remoraid are fish Pokémon and almost helpless on land. They fight more enthusiastically when submerged and in a sizeable body of water. They are capable of latching on to allied Mantine and firing ranged moves in flight with perfect accuracy due to their symbiotic nature. They have excellent accuracy and their attacks have a greater chance of hitting. They can see in the dark.

No Signature Move

Moves

Peach: Level 2 Female Clefairy
Hidden Power: Dark

Clefairy: (Fairy) Clefairy are less shy than Clefable but are still unnerved by large crowds of people and are easy to intimidate. Clefairy can jump high and far and can levitate, though not with much speed or agility. They can see in the dark. They suffer from having slightly less type energy in the same way that pure Normal-types do.

No Signature Move

Moves

Scar: Level 3 Male Druddigon (Up-level)
Hidden Power: Ice

Druddigon: (Dragon) Druddigon are very cold-blooded. In the sun and warmer temperatures, they will fight with great enthusiasm, but in cold temperatures or if chilled, they will quickly grow sluggish. Their skin is very tough and scaly and their body is covered in spikes; both of these factors will cause 25% recoil to physical attacks against it.

No Signature Move

Moves

Sid: Level 2 Male Archen
Hidden Power: Grass

Archen: (Rock/Flying) Archen are poor flyers, though they are able to hop quite a distance and glide somewhat. They are adept climbers.

No Signature Move

Moves

Grigor: Level 2 Male Frogadier
Hidden Power: Poison

Frogadier: (Water) Frogadier (Water): Frogadier are quite agile and able to scale and cling to horizontal and vertical surfaces for a short period of time. They have an extremely keen sense of aim, and are able to reliably hit targets with projectiles even at a significant distance. The bubbles around their neck give them a slight protection against attacks and allow them to quickly produce bubble-related attacks. Using a move they can throw a clump of bubbles from their cape, which can stun a target or stick to them to hinder their movement using mild energy. As starter Pokémon, their Water-type attacks are slightly more powerful when they drop below 1/4 health.

No Signature Move

Moves

Charles: Level 2 Male Honedge
Hidden Power: Water

Honedge: (Steel/Ghost) Honedge are possessed swords, their body entirely made up of the blade and sheath, making them inorganic. All attacks involving slashing get a 10% boost in power. They levitate by default. They always grip their sheath with their cloth, somewhat weighted down by the heavy metal protector. Using a move, Honedge can sheath themselves, making them immobile but meaning they take only 90% damage from attacks. As they are bound to a physical object, they are unable to achieve states other than solid.

No Signature Move

Moves

Ysma: Level 2 Female Inkay
Hidden Power: Steel

Inkay: (Dark/Psychic) Inkay are able to bioluminesce, allowing them to light up a dark area for an extended period of time by using a move. It costs no energy to maintain this light. Their light-based attacks are slightly more potent than normal. They also can maintain their accuracy regardless of their orientation. They can levitate, moving through small, thrusting motions, much like an aquatic squid which makes them agile but not particularly fast. They are also fairly able swimmers and can stay underwater as long as any Water type. They can expel ink as a defense, using little energy but at the cost of a move, which can be used to blind opponents.

No Signature Move

Moves

Edward: Level 2 Male Ralts
Hidden Power: Steel

Ralts: (Psychic/Fairy) Ralts's empathic abilities make them very in touch with their opponent. Attacks that deal with the opponents mental state are more effective. Teleporting also requires slightly less energy.

No Signature Move

Moves

Venus: Level 2 Female Mawile
Hidden Power: Water

Mawile: (Steel/Fairy) Mawile's metal jaws are very strong and exceptionally difficult to force open. Attacks involved with them are 1.2x stronger then normal. Their techniques that are based on cuteness (such as Charm, Attract, Sweet Kiss, etc) are slightly more effective. Mawile can see in the dark.

No Signature Move

Moves

Rikochet: Level 2 Male Hawlucha
Hidden Power: Ground

Hawlucha: (Flying/Fighting) Though not extremely fast or proficient fliers, Hawlucha are extremely adept at aerial movement. Although they can maintain some level of flight, they prefer jumping and gliding, and can move extremely fast when launching from the ground. When executing physical moves, they can also more easily maneuver to evade counter-attacks or position themselves in an optimal place.

No Signature Move

Moves

Chuck: Level 2 Male Poliwhirl
Hidden Power: Fire

Poliwhirl: (Water) Poliwhirl are capable of decent movement on land, though they still prefer the water. They secrete a sort of slime when out of the water, which makes them more slippery and harder to grab.

No Signature Move

Moves


Reffing-
Spoiler: show
SPPf: SP-Eevee vs. Kindrindra- Completed
UPN: Quintowill vs. Roseheart- Completed
SPPf: Yougirasu vs. Milotic 111 RF!!!- Completed
SPPf: S_M vs. Rocky57- Completed
SPPf: James2791 vs. Ethe- Completed
SPPf: Dusknoirdude23 vs. CrazyCupcake- Completed
SPPf: biggggg5 vs. Ethe- Completed
UPN: Empoleon Dynamite vs. Kush - Completed
UPN: Kairne vs. Phoopes- Completed
UPN Gym Trainer Match: Kairne vs. gmoyes- Completed
UPN: kusari vs. zerozoner- Completed
UPN: Key vs. takkupanda- Cancelled
SPPf: DeadLion vs. Martz- Completed
SPPf: Killowatt vs. Martz- Not Completed?
SPPf: Salamencia vs. Armaldo- Completed
UPN: Salamencia vs. Dream Breaker- Completed
UPN: Arrexsaur vs. Fireray- Completed
UPN: takkupanda vs. Sneezey12- Completed
SPPf: Kush vs. takkupanda- Completed
UPN: biggggg5 vs. Kairne- Completed
UPN: kusari vs. takkupanda- Completed
SPPf: Kairne vs. Charminions- Completed
UPN Gym Trainer Match: Kairne vs. Haymez- Completed
UPN: Kairne vs. Ethereal- Not Completed
SPPf: Mapsal313 vs. DeadLion- Completed
SPPf: StarMasterWarrior vs. Squirtleking- Not Completed
SPPf: biggggg5 vs. redpanda15- Completed
SPPf: Quilavaflare vs. zerozoner- Completed
SPPf: Quilavaflare vs. tyoyo3131- Completed (Not by me)
SPPf: EmeraldGoblin vs. KingTorterraXIV- Completed
UPN: Kairne vs. Firewater- Not Completed
SPPf: kingothestone vs. Matoro- Completed
SPPf: Miror vs. Clay95- Completed
UPN: EmeraldGoblin vs. bleuumbreon- Completed
SPPf: Valaraukar vs. Skarm- Not Completed
SPPf: Concept vs. Yougirasu- Not Completed
SPPf Gym Battle: Shadowshocker vs. Oliver101- Not Completed
SPPf: Swampurtz vs. bleuumbreon- Completed


The bank of hen da man! -
Spoiler: show
People who owe me SP:
Sneezey - 6.5 SP
Kairne - 10 SP
EmeraldGoblin - 10 SP

People who I owe SP:
No-one


To do list:
-Get to TL3
-Become a better ref.
-Get more Dark Type 'mon.
-Get the Dark Gym/Gym trainer.
-Verse some higher quality opponents.
-Win!!

Last edited by hen da man; 12-01-2014 at 04:33 PM.
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