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-   -   Suggestions and Inquiries - Mark II (http://forums.upnetwork.net/showthread.php?t=5296)

Mercutio 11-24-2013 03:13 PM

Suggestions and Inquiries - Mark II
 
Please ask in the Q & A thread before asking here if it is a question that does not need a ruling!

If you cannot find the answer to a question anywhere and have tried the Q/A thread, you can ask it here. You can also make suggestion about possible rules changes or other things in this thread.

League Officials will proceed to answer your questions and respond to your suggestions as quickly as possible. LO responses given here are official and you can rely on us to back you up if there is a dispute.


If you aren't an LO, you should not answer questions posted here.

Kindrindra 11-24-2013 10:59 PM

So I'm asking this because the description doesn't say otherwise and it sounds like it could make the move... Interesting.

Quote:

Guard Swap (PS) -- The user consumes a massive amount of energy to attempt to establish a direct functioning link between its mind and the target. Connection time varies based on the complexity of the target’s mind and the cognitive capacity of the user. If the user is disturbed during connection time, the move fails. Once the connection is made, the user expends further energy in order to make both the user and the target feel as though they have the attack absorbing capabilities of their counterpart. As a result, both affected Pokémon will feel like they are taking blows in the same fashion as their counterpart would. This can result in Pokémon fainting before they’ve taken sufficient damage to do so because they feel that there is no way that they could continue to battle. However, it does not mean that Pokémon can continue to fight even after they’ve taken sufficient real damage to knock them out. If either Pokémon is knocked out, or the user’s mind becomes confused or clouded, the attack ends and the user becomes aware of their own state again.
Does this include type effectiveness? Like, would each pokemon feel like they're weak/resistant to what the other pokemon is weak/resistant to?

Shadowshocker 11-25-2013 02:31 AM

Quote:

Originally Posted by Kindrindra (Post 518662)
So I'm asking this because the description doesn't say otherwise and it sounds like it could make the move... Interesting.

Does this include type effectiveness? Like, would each pokemon feel like they're weak/resistant to what the other pokemon is weak/resistant to?

Inverse battles are unlikely to be a thing.

Kindrindra 11-25-2013 12:17 PM

No, you misunderstood; I'm asking if, while under the effects of Guard Swap, each pokemon would think that it's weak to what the other is weak to: For example, if a Girafarig used it on a Scyther, would Scyther think itself weak to bug, ghost, and dark, and Girafarig think itself weak to flying, fire, ice, electric, and 4x weak to rock? And by the same token, would Girafarig consider itself resistant to what Scyther resists and Scyther think itself resistant to what Girafarig resists? (Though that's sliiiightly less important due to the "However, it does not mean that Pokémon can continue to fight even after they’ve taken sufficient real damage to knock them out." clause).

Normally I'd assume no because it's kinda a big deal, but... The move does use massive energy.

Jerichi 11-25-2013 04:30 PM

No, it swaps boosts.

Though that is an interesting idea.

Emi 11-25-2013 05:42 PM

This is a rule question, so it's going here.

bigggg5 versus 2hertz

As I started reffing, I noticed that bigggg5 sent out a Gyarados, and unfortunately didn't notice it before. Now of course this is wrong because biggggg5 is TL3 and Gyarados is TL4. After checking through the rest of his squad, I noticed that his Primeape and Ursaring were also illegal. So, I told him to repost his squad, so that 2hertz could in turn repost his(and not get stuck at a disadvantage if bigggg5 merely edited and put in pokes better suited.)

Did I do the right thing? Or should I be addressing this another way?

Mercutio 11-25-2013 06:14 PM

Yeah that's fine. In general, just go back to the easiest point.

It's also funny as I recently raped his Ursaring with a Salamence-Haxorus combo which technically shouldn't have happened.

Lil'twick 11-25-2013 07:00 PM

So how does one long term flash? Like extend the duration of the light or something? :?

Mercutio 11-25-2013 07:06 PM

That. Energy rises proportionally.

Fallen Icarus 11-25-2013 09:31 PM

How does Nasty Plot affect Dream Eater's energy absorption? Also, how much health is drained by the attack?

Lanturn 11-27-2013 06:02 AM

For TP/KO to level up, must you have 30 TP at the time of ready-to-level-up or 30 TP you have earned in total? So if you trade in your TP for a SP, you're *insert TP* away from levelling up?

Jerichi 11-27-2013 07:23 AM

You must have it then and there. If you convert it away from TP, you need to earn it back.

benjasuper 11-27-2013 03:10 PM

So I can have a match queue of 3 matches right?

Do I have to have 2 on UPN and 1 on serebii (or the other way around) or can I just have 3 over here at UPN? cuz I rather have all my battles on one forum :P

DaveTheFishGuy 11-27-2013 03:17 PM

At least one has to be on either forum.

EmeraldGoblin 11-27-2013 07:51 PM

normal/flying have the offtype rule for normal waved.

Does the same apply to my normal/fire sentret?

Mercutio 11-27-2013 08:00 PM

No because we haven't yet figured out tje solution to Wiggly.

Slash 11-27-2013 08:02 PM

Then we should also find a solution to Dragonair, Nidoking, Alakazam, Golduck, Gengar... (see where I'm going with this?)

EmeraldGoblin 11-27-2013 08:02 PM

Quote:

Originally Posted by Mercutio (Post 519952)
No because we haven't yet figured out tje solution to Wiggly.

sometimes you guys complicate things too much lol

Keep it simple:
Write it in the SC "due to its awesome movepool, it gets offtype nerfed" you guys are creative... i bet you can word it much better =p

DaveTheFishGuy 11-27-2013 08:04 PM

Quote:

Originally Posted by Kairne (Post 519953)
Then we should also find a solution to Dragonair, Nidoking, Alakazam, Golduck, Gengar... (see where I'm going with this?)

These are not Normal-types.

Slash 11-27-2013 08:08 PM

Yes, but under our current unofficial-but-everyone-uses system, their type energies would be about where Wiggly's would be when Fairy is implemented, and have huge movepools.

And why do Normals gets fucked over because a few are god-tier? Why do Delcatty and Watchog suffer for the sins Pokemon of Wigglytuff (which becomes dual-type soon anyway), Clefable (which won't be Normal much longer), and Togekiss (see Clefable)?

DaveTheFishGuy 11-27-2013 08:15 PM

Bad examples, both of those get a fair few decent moves.

With the exception of things that are crap but become things that aren't Normal (Azurill, Eevee), most Normals have access to a significant range of off-type and, crucially, only have one weakness, the most common move of which isn't good against soft targets. Electrics are similar, but none of them are as good as the average Normal with the possible exception of Electivire.

Also all SCs (and Type Characteristics) are under revision anyway.

Lanturn 11-27-2013 10:44 PM

Is there any sleep clause in place? Like restrictions on number of sleep moves able to be used in battle?

Jerichi 11-27-2013 11:11 PM

In fact there is! You get one successful sleep move per Pokémon.

Emi 11-28-2013 02:11 PM

Is the abomination that was DC Earth Power still exist or did we thankfully do away with that?

Biased? Of course not!

Mercutio 11-28-2013 02:14 PM

Earth Power can be used directly on to an opponent but there is no real advantage to this other than using it in arenas without appropriate terrain.


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