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-   -   ALTO vs QBALL RAPID FIRE... (http://forums.upnetwork.net/showthread.php?t=893)

fraternity 06-01-2008 07:46 PM

ALTO vs QBALL RAPID FIRE...
 
1vs1
Level 1
Swtich - KO
Clay Arena
Slapstick
1 Hr DQ

fraternity 06-01-2008 07:53 PM

Re: ALTO vs QBALL RAPID FIRE...
 

MR. GREEN :mrgreen: ((JEWITCHI)

Qball's orders:

"Female Hoothoot (level 1)

Start off with Supersonic, if it works, full charge Shadow Ball, if not, Extrasensory."

Alto:

"Duskull, Male Duskull, Lvl 1
No Sig

Charge Beam twice"

Let's go! Clay Arena...full of clay.
Essentially...Duskull begins charging up electric energy for Charge Beam while Hoothoot starts to Supersonic. The high pitched screeching noise bothers Duskull a little bit, but according to the RNG, it does not confuse the cute little ghost poke!!! Because it bothered Duskull a bit, he takes a moment to concentrate and then he lets loose the Charge Beam. It strikes the birdie pokemon for a supereffective hit and the damage is equvalent to half a Hyper Beam. Birdie gets up, POed, and starts charging up Extrasensory. But, due to the "If", Duskull releases his second Charge Beam before Hoothoot and thus damages Hoothoot again.At da end...

Duskull hasn't been hit. He has about 5.5 hyper beams left of energy out of 6...in other words..he has plenty! Breathing harder...
Hoothoot took damage of about a Hyper Beam...He should avoid electric attacks..On a lighter note, He has more energy than Duskull!

Qball 06-01-2008 08:16 PM

Re: ALTO vs QBALL RAPID FIRE...
 
Flash, then get up in his face and Hypnosis.

Altocharizard55 06-01-2008 08:19 PM

Re: ALTO vs QBALL RAPID FIRE...
 
Close eyes for both attempts. Follow with a Blizzard, then use Ice Beam.

3 mover.

fraternity 06-01-2008 09:05 PM

Re: ALTO vs QBALL RAPID FIRE...
 
Yum..Round #2 :yum:

Hoothoot starts out first with a quick Flash. Duskull barely makes it in time and closes his luminous moon-like eyes, somewhat seeing a bit of the bright light...
Hoothoot then gets closer and all up in Duskull's personal bubble. Hoothoot gazes up at Duskull and attempts to hypnotize the ghost poke, but fails due to lack of eye contact. Then Duskull blasts birdie w/ a supereffective Blizzard! uh-oh...the damage is about 1 and a half of hyper beams...luckily it doesn't full body freeze Hoothoot. Next, Duskull lets loose Ice Beam. It freezes Hoothoot's beak and a bit of his neck...and does more damage..this time about 4/5ths a hyper beam. No good!

In the end...Duskull's got perfect health still. He's got barely any ice energy left...and about 4 hyper beams of energy left.
Hoothoot's got about a hyper beam left of health. She can't afford to take any more supereffective hits. She has a lot of energy left, a little less than before tho.

Altocharizard55 06-01-2008 09:15 PM

Re: ALTO vs QBALL RAPID FIRE...
 
Duskull, fuck it up more. Faint attack to get somewhere behind it, followed by a Dark Pulse.

Qball 06-01-2008 09:17 PM

Re: ALTO vs QBALL RAPID FIRE...
 
Shadow Ball full charge when it drops to the ground or whatever for Faint Attack don't fall for the ruse, then Hypnosis, if the Hypnosis works, Nightmare, if not, Sky Attack.

fraternity 06-01-2008 09:58 PM

Re: ALTO vs QBALL RAPID FIRE...
 
:think:

Round #3

Duskull comences the round by playing dead possom and rolling around on the ground. But Hoothoot's got other plans as it hops up to the "dead" body. Birdie starts charging up a Shadow Ball for about 13 seconds and then releases it onto Duskull. It's supereffective and boosted due to Duskull's 60% ethereal state Duskull. Shortly after, Duskull begins charging up dark energy for Dark Pulse while Hoothoot tries to Hypnotize his victim. A little distracted to notice however, Duskull releases Dark Pulse and it strikes Hoothoot. The bird pokemon winces in pain and glares angrily at her opponent...then she begins glowing white. After 5 seconds, she charges into her victim...only to pass right through him! Look like being ethereal helped out a good bit...

Duskull's a small chunk above half health right now. He has around 3 and 3/8th hyper beams of energy left. Hoothoot on the other hand, has nearly half a hyper beam of health at the moment, with maybe a tad bit more. She has about 3 and 3/4ths of hyper beams for energy left.

Qball 06-01-2008 10:08 PM

Re: ALTO vs QBALL RAPID FIRE...
 
I HATE GHOSTS!

Short term Agility away then Detect.

Altocharizard55 06-01-2008 10:15 PM

Re: ALTO vs QBALL RAPID FIRE...
 
Let it agility away, then force a Detect with an ominous wind. Lets finish this battle with one last charge beam!

fraternity 06-01-2008 10:51 PM

Re: ALTO vs QBALL RAPID FIRE...
 
:boohoo: Boohoo...*dresses in black*

So Hoothoot begins agiliting, but there's nothing really to agility so her speed skyrockets...Duskull uses Ominous Wind, which Hoothoot Detects. Then Duskull lets loose a Charge Beam. Hoothoot is KOed!

Dustin gets 1 KO & 2 TP
Qballs gets 1 TP
I get 1.25 SP

Altocharizard55 06-01-2008 10:53 PM

Re: ALTO vs QBALL RAPID FIRE...
 
Great match, Abbi. Hope we can have another soon, =3.

Thanks for reffing as well, Frat.

Qball 06-01-2008 10:57 PM

Re: ALTO vs QBALL RAPID FIRE...
 
I reserve the right to blame the RNG, because it totally screwed me over...


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